Universität Wien
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040827 UK Game Theory and Information Economics (MA) (2021S)

12.00 ECTS (6.00 SWS), SPL 4 - Wirtschaftswissenschaften
Prüfungsimmanente Lehrveranstaltung
DIGITAL

There is a lecture held by me and a tutorial held by Philipp Peitler (email: philipp.peitler@univie.ac.at). The tutorials are practice sessions relating the material of my lecture. Practice sessions are held on Mondays, the lectures are on Tuesdays and Wednesdays.

Since we will discuss advanced topics, it is expected that you have taken an undergraduate game theory course. If this is not the case, we strongly advise you to take the bachelor's course first (040106 UK Entscheidungs- und Spieltheorie (BA) with Maarten Janssen).
Alternatively, you can prepare by studying chapters 2, 3, 5 and 7 from the book 'An Introduction to Game Theory' by Kokesen & Ok (2007).

In any case, try to solve the following problem set as a self assessment to see whether you are fit for this course.
https://www.dropbox.com/s/85j6nfgfey9zts1/game_theory_PS0_2019.pdf?dl=0

An/Abmeldung

Hinweis: Ihr Anmeldezeitpunkt innerhalb der Frist hat keine Auswirkungen auf die Platzvergabe (kein "first come, first served").

Details

max. 50 Teilnehmer*innen
Sprache: Englisch

Lehrende

Termine (iCal) - nächster Termin ist mit N markiert

  • Montag 01.03. 09:45 - 11:15 Digital
  • Dienstag 02.03. 11:30 - 13:00 Digital
  • Mittwoch 03.03. 09:45 - 11:15 Digital
  • Montag 08.03. 09:45 - 11:15 Digital
  • Dienstag 09.03. 11:30 - 13:00 Digital
  • Mittwoch 10.03. 09:45 - 11:15 Digital
  • Montag 15.03. 09:45 - 11:15 Digital
  • Dienstag 16.03. 11:30 - 13:00 Digital
  • Mittwoch 17.03. 09:45 - 11:15 Digital
  • Montag 22.03. 09:45 - 11:15 Digital
  • Dienstag 23.03. 11:30 - 13:00 Digital
  • Mittwoch 24.03. 09:45 - 11:15 Digital
  • Montag 12.04. 09:45 - 11:15 Digital
  • Dienstag 13.04. 11:30 - 13:00 Digital
  • Mittwoch 14.04. 09:45 - 11:15 Digital
  • Dienstag 20.04. 11:30 - 13:00 Digital
  • Mittwoch 21.04. 09:45 - 11:15 Digital
  • Montag 26.04. 09:45 - 11:15 Digital
  • Dienstag 27.04. 11:30 - 13:00 Digital
  • Mittwoch 28.04. 09:45 - 11:15 Digital
  • Montag 03.05. 09:45 - 11:15 Digital
  • Dienstag 04.05. 11:30 - 13:00 Digital
  • Mittwoch 05.05. 09:45 - 11:15 Digital
  • Montag 10.05. 09:45 - 11:15 Digital
  • Dienstag 11.05. 11:30 - 13:00 Digital
  • Mittwoch 12.05. 09:45 - 11:15 Digital
  • Montag 17.05. 09:45 - 11:15 Digital
  • Dienstag 18.05. 11:30 - 13:00 Digital
  • Mittwoch 19.05. 09:45 - 11:15 Digital
  • Mittwoch 26.05. 09:45 - 11:15 Digital
  • Montag 31.05. 09:45 - 11:15 Digital
  • Dienstag 01.06. 11:30 - 13:00 Digital
  • Mittwoch 02.06. 09:45 - 11:15 Digital
  • Montag 07.06. 09:45 - 11:15 Digital
  • Dienstag 08.06. 10:00 - 11:30 Digital
  • Mittwoch 09.06. 09:45 - 11:15 Digital
  • Montag 14.06. 09:45 - 11:15 Digital
  • Dienstag 15.06. 11:30 - 13:00 Digital
  • Montag 21.06. 09:45 - 11:15 Digital
  • Dienstag 22.06. 11:30 - 13:00 Digital
  • Mittwoch 23.06. 09:45 - 11:15 Digital
  • Montag 28.06. 09:45 - 11:15 Digital
  • Dienstag 29.06. 11:30 - 13:00 Digital

Information

Ziele, Inhalte und Methode der Lehrveranstaltung

The objective of this course is to learn how to master game theory and how to apply it to modelling information. Game theory is the theory of making decisions when outcomes are influenced by others making decisions. Games will be played in class to help gain intuition. There will be real life examples (such as auctions, market entry, public good provision) but the main emphasis is on the methodology, the mathematics of strategic decision making. Information Economics brings in the aspects of how to make strategic choices when there is uncertainty.
Game theory topics we will be covering include
1. Utility, uncertainty, risk, decision making and rationality
2. Games, strategies and timing
3. Dominance, iterated dominance, rationalizability
4. Extensive form games with perfect information, backwards induction
5. Nash equilibrium
6. Subgame perfection, forward induction
7. Repeated games, folk theorem
8. Bayesian games
Information Economics topics we will be covering include
1. Moral hazard
2. Adverse selection

Art der Leistungskontrolle und erlaubte Hilfsmittel

There will be a midterm and a final exam. Each will count 35% of the grade, the remaining 30% will be the homeworks. There may also be a short written assignment over the easter break that counts as part of the homeworks. Some homeworks may be submitted in groups of two, other homeworks have to be worked on alone. The specific rules are described on each homework assignment sheet. No copying homeworks of others. If you only want a separate grade for the exercises, you need special permission from the vice dean of studies. These students may not submit the homeworks in groups, will be given a shorter midterm and final exam. Their homeworks count 2/3 of the grade, the midterm and final only 1/3.

Students wishing to do so, will be offered a "makeup possibility” for the final exam. The date for this makeup will be in September. This makeup exam will be counted instead of the final, hence the grade can be improved and worsened.

Mindestanforderungen und Beurteilungsmaßstab

In both exams you may use your hand written course notes. The course is passed if sufficiently many points are gathered that identify that the participant has attained a minimal understanding of the material.

Mid-Term: Monday, April 19, 15.00 - 18.15 h
End-Term: Thursday, July 1, 09.45 - 13.00 h

Students wishing to do so, will be offered a "makeup possibility” for the final exam. The date for this makeup will be in September. This makeup exam will be counted instead of the final, hence the grade can be improved and worsened.

Prüfungsstoff

The topics are listed in the paragraph on aims, contents and methods of the course.

Literatur

Kokesen, L. and E. Ok. 2007. An Introduction to Game Theory. Online lecture notes
https://sites.google.com/view/lkockesen/home/teaching/undergraduate-game-theory?authuser=0
Fudenberg, D. and J. Tirole. 1991. Game Theory. MIT Press
Mas-Colell, A., M.D. Whinston and J.R. Green. 1995. Microeconomic Theory. Oxford University Press (only selected chapters)
Osborne Rubinstein book:
http://ebour.com.ar/pdfs/A%20Course%20in%20Game%20Theory.pdf

Zuordnung im Vorlesungsverzeichnis

Letzte Änderung: Fr 12.05.2023 00:13