Universität Wien
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350352 VU BD2III - Multimedia Sports - Developing and Implementing Learning Objects (2024W)

3.00 ECTS (2.00 SWS), SPL 35 - Sportwissenschaft
Continuous assessment of course work
MIXED

Registration/Deregistration

Note: The time of your registration within the registration period has no effect on the allocation of places (no first come, first served).

Details

max. 20 participants
Language: German

Lecturers

Classes (iCal) - next class is marked with N

  • Tuesday 01.10. 09:30 - 11:00 ZSU - USZ II, Multimediaraum 2.Stock
  • Tuesday 08.10. 09:30 - 11:00 Digital
  • Tuesday 15.10. 09:30 - 11:00 Digital
  • Tuesday 22.10. 09:30 - 11:00 ZSU - USZ II, Multimediaraum 2.Stock
  • Tuesday 29.10. 09:30 - 11:00 ZSU - USZ II, Multimediaraum 2.Stock
  • Tuesday 05.11. 09:30 - 11:00 ZSU - USZ II, Multimediaraum 2.Stock
  • Tuesday 12.11. 09:30 - 11:00 Digital
  • Tuesday 19.11. 09:30 - 11:00 Digital
  • Tuesday 26.11. 09:30 - 11:00 ZSU - USZ II, Multimediaraum 2.Stock
  • Tuesday 03.12. 09:30 - 11:00 ZSU - USZ II, Multimediaraum 2.Stock
  • Tuesday 10.12. 09:30 - 11:00 ZSU - USZ II, Multimediaraum 2.Stock
  • Tuesday 17.12. 09:30 - 11:00 ZSU - USZ II, Multimediaraum 2.Stock
  • Tuesday 07.01. 09:30 - 11:00 ZSU - USZ II, Multimediaraum 2.Stock
  • Tuesday 14.01. 09:30 - 11:00 ZSU - USZ II, Multimediaraum 2.Stock
  • Tuesday 28.01. 09:30 - 11:00 ZSU - USZ II, Multimediaraum 2.Stock

Information

Aims, contents and method of the course

Objectives, content and methods:
Acquisition of basic theoretical knowledge of multimedia in sport with a focus on acquiring and expanding media skills in the areas of: Image and graphics editing; audio editing; animation creation; video editing; simple website creation.
The above-mentioned areas are each introduced theoretically and the implementation is demonstrated using typical software products. Participants will complete tasks in each area that cover all the techniques they have learned.

Assessment and permitted materials

Online-Exam (40%)
Exercises (60%; multiple partial performances)

Minimum requirements and assessment criteria

Doing the exercises in all above mentioned areas.
Achievement of at least 50% of max. points (exercises + exam).

Notenschlüssel:
0-49 % 5
50-64 % 4
65-80 % 3
81-90 % 2
91-100 % 1

Examination topics

No theoretical examination; requirements as described above.

Reading list

Krüger, M., & Schaffrath, N. (2018). Multimedia und Kommunikation im Sport: Eine Einführung. Springer VS.

King, J. A. (2020). Digitale Fotografie für Dummies. Wiley-VCH.

Harrington, J. (2021). Video Editing with Kdenlive: Open Source Video Editing for Beginners. Independently Published.

Kaiser, S. (2019). Designing with SVG: A Practical Guide for Creating Scalable Vector Graphics. Apress.

Mitchell, H. (2018). The Audacity Guide to Podcasting: Record, Edit, and Launch Your Podcast with Free Audio Software. Independently Published.

Jenkins, P., & McLaughlin, B. (2018). Animation for Beginners: A Step-by-Step Guide to Creating Animations with Synfig Studio. Packt Publishing.

Association in the course directory

BD2III

Last modified: Th 26.09.2024 11:47